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Adam Laverack commented:

Hi Rob,

It looks like using VirtualGL 3.1 has fixed the problem, I’ll work on getting you a workspace to test it on.

Thanks,

Adam

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This is shared with Applin, Robert (STFC,RAL,ISIS), SUPPORTANALYSIS@stfc.ac.uk, and mantid-devops@mantidproject.org.

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Sent on July 26, 2023 11:10:42 AM BST